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/ E-Retailers
Court agrees GameFly should get the same postal deal as Netflix
GameFly says it pays more than double what Netflix pays in postage.
Posted 01/11/2013Kevin WoodwardPost a comment
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/ Technology
Partnership allows online gamers to make purchases without using a time out
Playxpert, which allows gamers to communicate and browse the web while playing a game, has teamed with Digital River, which manages sales of digital content online. The plan is to allow gamers to buy services such as add-ons while playing games online.
Posted 03/24/2009Katie DeatschPost a comment
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It’s BYOC for Buy.com’s local area network party
Buy.com is throwing itself a local area network party and video game festival. The Bring-Your-Own-Computer LAN party planners hope to attract gamers, techies and other online customers.
Posted 02/28/2007Mark BrohanPost a comment
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/ Technology
In-game ads give retailers a new way to engage a broad audience
Games are no longer the province of primarily young, male consumers, Jupiter Research found. Nearly one in four online consumers—split evenly between men and women—play advergames and 80% have entered online sweepstakes.
Posted 07/13/2006Paul DemeryPost a comment
Related Searches:Advergaming
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/ Technology
Mobile online game sales keep growing
The market for mobile online games, which consumers can purchase and download to their web-enabled cell phone or handheld device, generated U.S. sales of $345 million in 2005, says a new report from eMarketer.
Posted 01/10/2006Kurt PetersPost a comment
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/ Technology
Online retailers should use gadgets and games to market to young consumers
Online retailers targeting young consumers need to use gadgets and games to grab their attention, Forrester Research reports.
Posted 12/20/2005Paul DemeryPost a comment
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/ Technology
November online sales rise 19% to $8.8 billion, e-Spending Report says
Online consumers spent $8.8 billion in November, up 19% from $7.4 billion a year ago, according to the annual Holiday eSpending Report. Apparel led with $1.5 billion in sales, followed by toys/video games with $1 billion and video/DVD with $882 million.
Posted 12/06/2004Kurt PetersPost a comment
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Step Right Up
Advergaming becomes a big way to promote retail web sites and sales.
Posted 09/28/2005Internet RetailerPost a comment
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/ Press Release
VIEWPOINT RELEASES ADVERGAMING PRODUCT TO DRIVE POSITIVE BRAND RECOGNITION AND ENGAGEMENT ON THE WEB
Latest Offering from IMT Product Series Released in Time for Holiday Season New York, August 17, 2006 – Viewpoint Corporation (NASDAQ: VWPT), a leading internet marketing technology company, today introduced its Viewpoint advergaming product, the latest offering from its Internet Marketing Technology (IMT) Product Series. Viewpoint’s advergaming product allows marketers to provide brand engagement through the creation of custom online games....
Posted 08/23/2006
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